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It’s an arbitrary way to force you to scour every inch of an area, when you really just want to move on to the next area and see more of the game. I really don’t like treasure hunts in games. One is a treasure hunt of a sort, tasking you with running around looking for stickers that you can trade in for giant pokemon. Less interesting are two mini-game or side-game features.
#POKEMON SUN AND MOON 3DS CONSOLE RELEASE DATE SERIES#
What I will say is that for long-term fans of Pokemon, the presence of villains from previous generations of the series is a cute nod to nostalgia.
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In terms of that extra stuff, most immediately obvious is that there’s some really neat extra stuff added to the narrative, which I’m not going to give away on any level, because part of the appeal is discovering this stuff for yourself, especially if you’ve already played the original. So, in effect with Ultra Sun and Moon you’re getting the Game of the Year edition of the original S & M edition. Those enhancements are roughly the same, in terms of quality and quantity, as DLC that other games get, which then get bundled together into a “Game of the Year” edition. Ultra Sun and Ultra Moon are, as the name suggests, an enhanced repackaging of the original two games. Of course, this release is selling – and selling well – and it’s impossible to actually fault the base material, but it’s still a highly disappointing release. Released to the 3DS so late in its life it’s hard to see this game as anything more than a cynical stop-gap release, to keep fans committed to Pokemon while Game Freak works on the genuine next thing. It’s hard to fault the company for this approach, especially when the small updates that have occurred over the years resulted in the incredible Pokemon Sun & Moon from a few years ago.īut even in the context of taking a conservative approach to development it’s difficult to understand where Pokemon Ultra Sun and Pokemon Ultra Moon are coming from. It took Game Freak a long time to move beyond the basic isometric perspective, for example, and the company has firmly maintained that its games should be portable, resulting in minimal interest in home consoles at the best of times. Related reading: Our review of the original Pokemon Sun & Moon releases. The franchise has such a loyal fanbase, and those fans are so committed to the basic principles of the game, that the risks involved in trying to evolve the basic game are far outweighed with the rewards for approaching development of the franchise conservatively. Nintendo and Game Freak don’t have to do much to create a best-selling Pokemon game.